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Counter Strike New RevealedAfter weeks of rumors Valve has finally revealed Counter Strike new. It's a major update for CS:GO that will put it on the Source 2 engine.It also comes with responsive smoke grenades as well as sub-tick updates for servers. It's made many armchair gamers go crazy, but it looks like an upgrade for the average player.SmokesCounter Strike New is getting a major update that will completely alter the method of using smokes in the game. These changes, dubbed responsive smokes, are an important game changer. Smokes will now expand to fill in spaces naturally and then move around objects on the map. They will also respond to the lighting of the game, making them look better and more realistic. In addition to these new features, smokes will be capable of interfacing with gameplay events and will offer new tactical possibilities. For example, bullets will force smoke to briefly make clear sightlines, while explosions from hex grenades will disperse smoke obstruction.The biggest change to smokes is that they will now become a more active part of the game. Smokes from previous versions were fixed-shaped objects that had a restricted range of movement and vision blocking. However, the new smokes will expand to take up the space they're within and hinder the player's view when they are in the area. This is a significant change that will make the game more exciting and give both teams the same visibility.In addition to this smokes will also react to the surroundings as well as weaponry and lighting in the world. This will make smoke more realistic and give players to utilize it to gain an advantage over their opponents. This is particularly useful in the chaotic 5v5 games that are likely to occur on every map.Smokes are no longer a one-way. This was a major issue in CSGO as it allowed players to see the position of their opponent behind the smoke. Twistzz is a well-known CS:GO pro, claims that the new system is a huge improvement for competitive CS2 and makes it more fair for both teams.Other minor enhancements include adjusting the position of smoke particles in order to minimize the possibility of seeing through edges, and also updating spectators' smoke overlay visuals to match their camera's position. The expiration time of smokes has been revised to be more in with the visuals of how they fade onto the screen.LoadoutsPlayers of CSGO can now customize their weapon choice before the start of each match. The new loadout system allows players to choose weapons that fit their style of play and team's strategy. The new system adds depth to the game, as players must balance both power and utility.In addition to the brand new loadouts, the CS: GO update includes several other improvements and modifications. Most important, the purchase menu has been completely overhauled. The old buy wheel was replaced by an adjustable grid that displays all the purchase options simultaneously. The grid is populated with five pistols, five "mid-tier" weapons, such as submachine guns and shotguns as well as five rifles and carbines.The new system is easy to use and will give players more control over their weapon choices. It will let them choose the weapons that best fit their style of play, team tactics and try out various combinations. It will also allow them to test out their abilities against other players' loadouts and see how they stack up.Many players have praised the flexibility while others have criticised it for straying from the fundamental premise of Counter-Strike. They also expressed concern about how it would impact map-specific loadsouts and agent's skins dependent on visibility.However, despite clash.gg , it is important to remember that the new loadout system is still in its early stages and will undergo more extensive testing over the next few months. Some of these issues could be addressed in future updates. It is crucial to keep up-to-date for more information.In addition to the brand new CS: GO features, the latest update also includes Workshop Tools which can be enabled through the game's settings menu and allow community contributors to create weapon finishes, stickers, and maps. The update will also live ban players who break VAC rules during matches.The latest CS GO update will be released in the coming summer. For now, players can check out the full list of features and updates by visiting the official CS: GO website.Sub-Tick UpdatesThe server updates the world of Counter-Strike in discrete intervals of time known as ticks. Valve wants to ensure that CS: GO is responsive and smooth. Even the tiniest delay can alter the accuracy of a shot. A new video highlights one of the biggest under-the-hood improvements, known as sub-tick updates.Rather than a 64-tick update every millisecond, CS Go will now be able to utilize sub-ticks (or as Valve calls them, "micro-ticks") to communicate with the server. The client will record each of tiny increments and then send them to the server. The server will then transmit the updated game state back to players. The servers will be able to tell when you shot or jumped, or swung, or pounced.While a minute-long video is not enough to cover everything the video explains every piece of data sent by a client has an associated timestamp, and that the server will collect all the data from all players in chronological order before sending it back. According to the video, a CS: GO will be able send twice as much data as 64-tick CS: GO.This means that even if the tick rate of the game is increased to 128 Hz it will still be able to handle your commands instantly. The micro-tick updates also reduce input lag by making sure that the server reacts to your actions without any delays or glitches.It's evident that this is just the start of the technical enhancements Valve is making to the game. The company is implementing dynamic smoke and particle systems to improve how smoke interacts with the surrounding and is also upgrading all of the maps with high-resolution textures, lighting, and models. Source 2 tools and features will be used to update all CS cosmetics and weapons.MapsThe next update for Counter Strike New brings new maps and a few classics with facelifts. The updates are currently being tested in an unspecified beta. The first set of maps includes upgrade and touchstone maps that will not see major changes to gameplay, while others have been revamped or rebuilt using the new Source 2 tools.Among these, Overpass was redesigned to make use of the new engine's unified lighting system. The underpass on the map's dark and eerie scene has been flooded with daylight which makes the area more spacious and less congested. In addition smoke grenades are now able to expand dynamically to fill spaces and interact with the new light.Another map that has been revamped is Italy that has been given a significant overhaul in texture, lighting and structure. The new version has a more balanced and natural feel than its predecessor which was heavily CT focused. Fans can anticipate a few more classics, such as Aztec and Militia to be updated in the near future.These maps won't be added to the competitive map pool, even though they are still playable. Train is the exception because it has been removed from Active Duty but will still be played in tournaments. Valve hasn't yet decided if the other maps removed from the pool will be reintroduced.One of the more controversial updates is one designed by Helsingin Sanomat, Finland's national newspaper. The newspaper has been open in its criticism of Russia's actions against Ukraine. The map is based on conflict-ravaged Donetsk. The map is titled de_voyna and includes a variety of references to the conflict.In the near future, the developer will be releasing a set of Source 2 tools for community map makers to use in their own creations. This will include features like improved lighting and character read, as well as physical-based rendering that creates realistic materials, textures and reflections. It will also make real-world objects, like doors and windows, more simple to use. The update is set to release sometime this summer.
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