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Counter Strike New RevealedValve finally announced Counter Strike New after weeks of speculation. It's an update for CS:GO that will bring the game onto the Source 2 engine and make some major visual changes.It also brings sub-tick server update and smoke grenades that respond to. It's got plenty of armchair gamers going crazy but it appears to be an enormous upgrade for the regular player.SmokesCounter Strike New is getting a major update that will completely change the way smokes are used in the game. The changes, which are dubbed responsive smokes, are an important game changer. Smokes will now expand to fill spaces naturally and move around objects on the map. They will also react with the lighting of the games, making them look more realistic. Smokes will also interact with gameplay events. This will provide new tactical possibilities. Bullets, for example, will push smoke to temporarily clear the sightlines. Hex grenade blasts will also disperse smoke and occlusion.Smokes are now more dynamic in the game. Smokes in earlier versions were a fixed-shaped object that had a limited scope of movement and blocking. However, the new smokes will expand to take up the space they're within and take up more of the player's view when they are in the area. This is a significant improvement that will increase the speed of play and give both teams the same level of visibility.Smokes react to the light and weapons as well as the surroundings in the world space. This will make smoke more realistic and give players to utilize it to gain an edge over their opponents. This is particularly useful in the chaotic 5v5 games which are bound to occur on every map.Smokes are no longer a one-way. This was a major issue in CSGO as it allowed players to see the location of their opponents from behind the smoke. Twistzz is a well-known CS:GO pro, claims that the new system is a major improvement for competitive CS2 and will make it more fair for both teams.Other minor improvements include changing the vertical position of smoke particles to minimize the impact of edges, and updating viewers' smoke overlay visuals so they are in line with their camera position. Also, the expiration of smokes has been updated to be more in with the visuals of how they fade onto the screen.LoadoutsThe CS:GO players are now able to alter their weapon selection prior to the start of each game. The revamped loadout system allows players to select the weapons that best fit their style of play and team's strategy. The new system adds depth to the game as players must find a balance between power and utility.The CS: GO Update includes several other enhancements and changes in addition to the new loadouts. The buy menu was completely redesigned. The old buy wheel has been replaced by a customizable grid that shows all available purchase options simultaneously. The grid is populated with five pistols and five "mid-tier weapons" like submachine guns, shotguns, and rifles.The new system is simple to use and will give players more control over their weapon selection. It will allow them to select the weapons that best fit their style of play, team strategy and try out different combinations. They can also compare their loadouts with other players and observe how well they stack up.Many players have praised the added flexibility, while others have criticized the change for departing from the core essence Counter-Strike. They also expressed concern over how it could affect the loadouts for specific maps and agents' skins based upon visibility.Despite these criticisms However, it is important to keep in mind that the new loadout system is still in its early stages and will go through more thorough testing in the coming months. It is possible that certain issues could be addressed in future updates, so it is vital to keep an eye out for further information.Workshop Tools are included in the update, and can be enabled via the settings menu. This allows community contributors to design weapons finishes and stickers, as and maps. In addition, the update will now live ban players who violate the VAC rules during matches.The new CS GO update is scheduled to be released later in the summer. Players can look over the complete list of features and updates by visiting the official CS: GO website.Sub-Tick UpdatesThe world of Counter-Strike is constantly updated by the server in discrete time increments called ticks. The smallest delay between a tick and the mouse click of a player could affect the accuracy of a shot, and Valve is working hard to make sure that CS: GO is responsive and smooth. A new video highlights one of the game's most significant under-the-hood improvements, known as sub-tick updates.Instead of a 64-tick-update each millisecond CS:GO can now use sub-ticks or, as Valve calls them, "micro ticks", to communicate with servers. Each of these tiny increments of time will be recorded by the client and transmitted to the server, which then return the updated game state back to players. The servers will now know exactly moment when you shot, jumped, peeked and other inputs.The video does not go over everything. However it does clarify that every piece of data sent by the client has a date and time and that the server collects all the data in chronological order from all players before sending it back. According to the video a CS: GO will be capable of sending twice as much data as 64-tick CS: GO.That means that if the game's tick rate goes up to 128 Hz, it'll be able to handle your commands instantly and continuously. It's not only about increasing the tick rate also, the micro-tick updates will also reduce input lag and latency by ensuring that the server is responding to your actions without delays or glitches.It's evident that this is just the beginning of the technical improvements Valve is making to the game. Valve employs particles and dynamic smoke to improve the way smoke interacts with its surroundings. It's also updating all maps with high-resolution lighting, textures, and models. Source 2 tools and features will be used to upgrade all CS Cosmetics and weapons.MapsThe next update for Counter Strike New brings new maps and a few classics that have been updated with facelifts. These updates are being tested in an unspecified beta. The first set includes upgrade and a touchstone map that won't see any major changes to gameplay, while other maps have been completely rebuilt or overhauled with the help of the new Source 2 Tools.Among these, Overpass has been revamped to make use of the new engine's unison lighting system. The underpass of the map has been filled with light, making the space more spacious and less crowded. Smoke grenades now expand dynamically to fill spaces, and interact with the light.Italy is a second map that has been reworked. Its texture, lighting and structure have been greatly improved. The new version is more balanced as opposed to its predecessor, which was heavily CT focused. In the future fans can expect to see classics like Aztec and Militia revamped.Although many of these maps remain accessible in other modes, they're not being added to the competitive map pool. Clash is the only exception because it has been removed from Active Duty but will still be played in tournaments. Valve hasn't yet confirmed whether the other maps that were taken will be reintroduced to the pool.Helsingin Sanomat is the national newspaper of Finland. The change has been deemed controversial. The newspaper has been active in its criticism of Russia's actions towards Ukraine. This map is based on the war-torn Donetsk. It's titled de_voyna, and contains a range of references to the conflict.The developer will release a set Source 2 Tools for map makers in the near future. This will include features such as improved lighting and character read as well as physically-based rendering that creates realistic materials, textures and reflections. It will also make it easier to implement real-world objects, like windows and doors. The update will be released sometime this summer.
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